JUNIPRIANSA, Donni; SIDIK, Ryan Permana; DISASTRA, Ganjar Mohamad. Peran Gamification Marketing dalam Mendorong Pembelian Impulsif di Marketplace Shopee. Jurnal Ekonomi Manajemen Sistem Informasi, [S. l.], v. 7, n. 6, p. 4827–4835, 2026. DOI: 10.38035/jemsi.v7i6.8582. Disponível em: https://dinastirev.org/JEMSI/article/view/8582. Acesso em: 14 jul. 2026.